After following this tutorial, you will be able to:
Understand what ‘async’ allows you to do in Dezyne
Identify when ‘async’ may be used and when it may not be used
Reason about design decisions when using the ‘async’ keyword
Intended audience and prerequisites
The behaviour described with the ‘async’ keyword requires you to be able to reason about your application in terms of active threads and their calling context and synchronous / asynchronous calling concepts. In the tutorial, various examples will be discussed but it helps if you are familiar with these concepts. It is best to be familiar with the ‘blocking’ keyword before studying this tutorial.
This tutorial has no hardware related examples.